- R. Hamid, S. Maddi, A. Bobick, I. Essa (2007). Structure from Statistics - Unsupervised Activity Analysis using Suffix Trees, At theInternational Conference on Computer Vision 2007. October 2007, Rio de Janeiro, BRAZIL
Abstract
Models of activity structure for unconstrained environments are generally not available a priori. Recent representational approaches to this end are limited by their computational complexity, and ability to capture activity structure only up to some fixed temporal scale. In this work, we propose Suffix Trees as an activity representation to efficiently extract structure of activities by analyzing their constituent event-subsequences over multiple temporal scales. We empirically compare Suffix Trees with some of the previous approaches in terms of feature cardinality, discriminative prowess, noise sensitivity and activity-class discovery. Finally, exploiting properties of Suffix Trees, we present a novel perspective on anomalous subsequences of activities, and propose an algorithm to detect them in linear-time. We present comparative results over experimental data, collected from a kitchen environment to demonstrate the competence of our proposed framework.
We present a novel technique for texture synthesis using optimization. We define a Markov Random Field (MRF)-based similarity metric for measuring the quality of synthesized texture with respect to a given input sample. This allows us to formulate the synthesis problem as minimization of an energy function, which is optimized using an Expectation Maximization (EM)-like algorithm. In contrast to most example-based techniques that do region-growing, ours is a joint optimization approach that progressively refines the entire texture. Additionally, our approach is ideally suited to allow for controllable synthesis of textures. Specifically, we demonstrate controllability by animating image textures using flow fields. We allow for general two-dimensional flow fields that may dynamically change over time. Applications of this technique include dynamic texturing of fluid animations and texture-based flow visualization.